OS X 10.7.2, Build 11C55 released to developers

iCloud iconApple has released the latest build of Lion to developers:

OS X Lion Software Update 10.7.2 is an update to OS X Lion 10.7 and includes support for iCloud beta. Please refer to the seed note for more details and installation instructions.

This comes just 9 days after the previous build, and Apple is asking developers to focus their testing on Address Book, Graphics Drivers, iCal, iChat, iCloud, Mac App Store, Mail, MobileMe, Safari, Spotlight, and Time Machine. With recent builds of iOS 5 and iTunes, its an indication of how much effort Apple is making in getting iCloud ready for deployment.


New build of Lion Developer released by Apple


Image by Gory ^ via Flickr

Apple’s latest build release of Mac OS X Lion doesn’t increment the 10.7.2 version number but does bump the build number from 11C26 to 11C37. In Apple’s build system, the first number relates to the reference release of Mac OS X (11 means Lion) and the letter refers to the minor release (C = x.2), with the final number referring to the build within that release.

For those who eagled eye amongst you, you may be asking why the jump from 26 to 37 in its developer releases? well. Apple creates some builds that it never releases publicly, (in this case builds 27 to 36).

This latest build includes developments of iCloud, as Apple moves closer to the full release of iCloud and also iOS 5.

Google Chrome Canary for Mac available

If you are a fan of Google’s Chrome Browser than you will be interested in Google latest incarnation for the Mac – Chrome Canary. It is now available from Google’s Chrome Canary download site.

Google Chrome Canary

Canary is a developer version of Google Chrome, not unlike Chromium. However, Canary comes with some extras. Windows users have had the option to download Canary, essentially an experimental build of the Chrome browser, for some time now. Now, at least, Mac users get the same access to these developer versions and the great thing about them is they don’t overwrite your existing installation of Chrome.

To get Chrome Canary for Mac, head to the download page or check out some of the other more stable releases on the Chromium Early Access Release Channels page.

Quicksilver is back!

Quicksilver utility for Mac

Quicksilver is the ultimate file launching and manipulation utility and for a while was the must-have utility for the Mac. However, after its developer got snatched up by Google, it withered on the vine and and fell behind with each new update to the Mac OS.

However, it seems now that it is back and has been updated by a secretive group of developers, at least according to the LoveQuicksilver blog.

Quicksilver version number

Latest version according to the blog is ß59 (3842) and comes with various updates:

Auto Update of Application using QSApp.com (this is the last time you’ll ever have to go looking for a new release!)
Automatic updates. No-one will be waiting a year or more for the next version…

‘Open Url in Background action’. Also set as alternate action to ‘Open URL’ (hit ⌘⏎)
Great for opening links for later reading.

Speed improvements through the use of ‘fast enumeration’ in Leopard and Snow Leopard
Enumerates, er… fastly.

PPC build support removed
Sorry, Power users. ß54 still works great in Tiger, and is very usable in Leopard. A lot of the current changes are fixes for features that broke after that.

‘Latest Download’ proxy, corresponding to the latest file in the ~/Downloads folder
Pull this up in the first pane and the relevant file is automatically displayed. No need for a rescan of the catalog first. Rename it, move it, and open it before even leaving the browser.

For the full list check out the update at http://lovequicksilver.com/post/4658001693/quicksilver-lives-again

On a personal note I did use Quicksilver and found it a very useful utility but once it got buggy I gave up and moved on. Looks like I need to revisit it.

WWDC set for 6th June

Apple Worldwide Developers Conference 2011

Apple has officially announced the date of this year’s Worldwide Developers Conference. The event will run June 6th through the 10th, and take place at Moscone West in San Francisco.

The strap-line would seem to indicate that the focus of this year’s event will be software and not hardware. That may well mean that we won’t see any new hardware unveiled. So, if you were hoping for the iPad 3, iPhone 5 or new iMacs or Mac Pros you might well be disappointed.

What we may well see is the unveiling of the final release version of Lion OS X and iOS 5. BTW if you were hoping to attend its already sold out!

Read more: http://developer.apple.com/wwdc/

Xcode Version 4.0.1 now available

Xcode 4.0.1 available for download

What’s New in Version 4.0.1

– Improved Assistant editor logic when switching among different file types
– Fixed a bug in “Install Xcode.app” that hangs at 99% complete, never finishing
– Fixed a bug that prevented indexing of some projects
– Fixed a bug related to nil settings in the Core Data model editor
– Fixed a bug that prevented automatic download of iOS documentation
– Fixed a bug in LLVM GCC 4.2 and LLVM compiler 2.0 for iOS projects
– Additional bug fixes and stability improvements

Xcode 4 provides everything developers need to create great applications for Mac, iPhone, and iPad. Xcode 4 is also available to members of the Mac and iOS Developer Programs from the Apple Developer website.

Xcode 4 has been streamlined to help you write better apps. It has unified user interface design, coding, testing, and debugging all within a single window. The Xcode IDE analyzes the details of your project to identify mistakes in both syntax and logic, it can even help fix your code for you.

Xcode 4 runs on Mac OS X Snow Leopard and includes the Xcode IDE, Instruments, iOS Simulator, the latest Mac OS X and iOS SDKs, and hundreds of powerful features:

Innovative tools to help you create great apps
– Interface Builder is fully integrated as a design canvas within the Xcode IDE
– The Assistant shows files related to what you’re editing, such as the header, superclass, or controller
– The Version editor shows a live source code comparison through Git or Subversion history
– Live Issues display errors as you type, and Fix-it can correct the mistakes for you
– Apple LLVM compiler now includes full support for C++, in addition to C and Objective-C
– The new LLDB debugging engine is faster and more memory-efficient than GDB
– Instruments adds System Trace and new iOS instruments including OpenGL ES

Streamlined interface that is faster and easier to use
– Design your interface side by side with the backing source code
– Create connections from your GUI design directly to the related source code
– Use tabs to organize your workspace, or double-click to open files in a new window
– Schemes let you customize exactly how your app will build, run, profile, and deploy
– Debugging and console views slide in without disturbing your place in the editor

Professional editor keeps you focused on your code
– Click the Jump Bar at the top of the editor to instantly go to another file
– View message bubbles to see errors, warnings, and other issues right beside the code
– Use the ribbon on the left of the editor to fold your code, or highlight scope

Embedded Apple LLVM technology finds and fixes bugs for you
– Analyzer travels countless code paths looking for logical errors before they become bugs
– Live Issues underlines coding mistakes as you type with no need to build first
– Fix-it can confidently correct mistakes for you with just a keystroke
– Code completion for C, C++, and Objective-C is incredibly fast and accurate

Instruments for visual performance analysis
– Compare CPU, disk, memory, and OpenGL performance as graphical tracks over time
– Identify performance bottlenecks then dive deep into the code to uncover the cause
– Monitor your app directly, or sample the entire system, with very little overhead

To test or deploy applications on an iOS device you must be a member of Apple’s iOS Developer Program. To submit your Mac or iOS apps to the App Store you must be a member of the Mac or iOS Developer Program. Some features may require Internet access.

Unity Demo Reel

Unity 3 is a game development tool that has been designed to let you focus on creating amazing games. Check out the demo reel below. It’s fairly long at just over 10 minutes but is well worth watching through to the end. There is a free version you can download or if you are a developer looking to make money form your creations then you will need the Pro version at $1500. For more info on the various versions (iOS, Android, Wii etc) and what you get for your money, visit http://unity3d.com/unity/licenses.